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Lua Developer
Lua Developer at Grandma Studios who implemented and maintained gameplay logic across seven commercial game titles.
SpainLua Developer at Grandma Studios
Implemented and maintained application and gameplay logic in Lua within an existing codebase and production pipeline. Debugged software issues and implemented fixes across scene logic, UI behavior, and interactive systems.
LuaDebuggingGame DevelopmentProduction Pipelines
Worked on Unity game-related and Python development tasks in a project environment. Practiced task decomposition, scripting, debugging, and team collaboration.
UnityPythonDebuggingTeamwork
Completed a Java Software Development Internship with a score of 100/100, Grade A, and was included in the bank talent pool.
Pursuing a degree in Physics, Electronics and Computer Systems at Oles Honchar Dnipro National University from 2021 to 2026.
Pursuing a degree in Physics, Electronics and Computer Systems at Oles Honchar Dnipro National University from 2021 to 2026.
Attended Lyceum of Information Technologies from 2019 to 2021.
Attended Lyceum of Information Technologies from 2019 to 2021.