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Game Jam Participant
Junior QA tester at FINA with C# internship experience and a game-testing focus on gameplay mechanics, UI/UX, and bug documentation.
CroatiaGame Jam Participant at Andrej Kovačević
Actively participated in Game Jam events, developing games under short deadlines. Developed rapid iterative design, ability to work under pressure, and understanding of the entire game development cycle from concept to playable build.
Game DevelopmentRapid IterationTime ManagementUnityGame Design
Gained insight into the professional IT environment and development of enterprise software solutions. Worked in a C# development environment using Visual Studio, developing an understanding of teamwork, development processes, code reviews, and clear communication.
C#Visual StudioTeamworkdevelopment processesCode ReviewCommunication Skills
Bachelor of Computer Science with key courses in data structures, algorithms, C programming, object-oriented programming, computer networks, and web design. Final thesis on a computer game as a methodological aid in learning mathematics.
Completed a six-month education in 3D modeling in Blender at Machina Academy in 2025.
Completed a six-month education in 3D modeling in Blender at Machina Academy in 2025.
Completed a six-month digital drawing course in Photoshop at Machina Academy in 2024.
Completed a six-month digital drawing course in Photoshop at Machina Academy in 2024.
Profile sourced from Himalayas.