Loading profile…
Loading profile…
Senior Material & Environment Artist
Senior Material Artist at OneManStudio/EscapeVelocityEntertainment creating materials, textures, and terrain shaders for game environments.
United Arab EmiratesSenior Material & Environment Artist at OneManStudio/EscapeVelocityEntertainment
Responsible for all materials and textures for environment, terrain, and architectural assets. Built modular and smart materials using Substance Designer and Painter, and managed material setup in Unreal Engine.
Substance DesignerSubstance PainterUnreal EngineMaterial CreationTexture CreationTool DevelopmentShader Development
Promoted from LookDev Artist to Lead within 10 months. Created and implemented stylized shaders and materials in-engine, and led asset development with cross-discipline teams.
Shader DevelopmentMaterial CreationStylized ArtAsset DevelopmentTeam LeadershipOptimization
Created PBR-optimized game props based on concept art and reference. Designed and dressed game levels using modular assets and painted landscape layers.
PBR texturingProp MakingLevel DesignModular AssetsLandscape PaintingFoliage
Diploma in Computer Science from Ain Shams University, completed in 2017.
Diploma in Computer Science from Ain Shams University, completed in 2017.
Profile sourced from Himalayas.