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Co-Founder
I make hard technical ideas learnable. 10 published courses, 48,000+ learners, and 10+ years designing how people learn to build. Atlanta, remote.
United StatesCo-Founder at E22 Athletic Development
Co-founded an athletic development company supporting athletes' performance, development, and career growth. Built the data and analytics backbone, including game and play-by-play statistics and performance and wellness dashboards, and designed differentiated learning for athletes at every experience level.
Data AnalysisDashboard DesignPerformance MetricsCurriculum Designentrepreneurship
Georgia Institute of Technology
Facilitate recurring hands-on EarSketch coding workshops and student panels that introduce computer science through music and creative programming. Use participant questions and live-instruction observations to inform revisions to learning content and delivery.
EarSketchCoding WorkshopsFacilitationCurriculum DevelopmentPythonMusic Programming
Authored and published 10 technical courses reaching 48,000+ learners across Unix and Bash, containers and orchestration, CI/CD and DevOps, operating systems, and web security. Owned the full content lifecycle from technical research and learning architecture through hands-on labs, assessments, instructional video, quality review, and publication.
UnixBASHContainersOrchestrationCI CDDevOpsOperating SystemWeb SecurityCurriculum DevelopmentLearning ArchitectureAssessment DesignPythonPygame
Led Audio Quality and Hardware Compatibility programs spanning 50+ device combinations and 1,200+ test scenarios, coordinating product, engineering, security, and facilities partners against recurring release schedules. Established an Audio Hardware Testing Lab, including equipment, testing workflows, and the operating procedures partner teams ran each release cycle.
Program ManagementAudio QualityHardware TestingTest PlanningCross functional CoordinationRelease Management
Designed and facilitated project-based STEAM and computer science curriculum aligned to multiple standards frameworks, including CSTA. Co-taught with classroom teachers and guided learners from problem identification through application design, development, testing, and presentation, using Java and JavaScript.
STEAM EducationCurriculum DesignCSTA StandardsJavaJavaScriptProject Based LearningCo Teaching
Adapted existing systems to collect daily student data from individual classrooms, significantly increasing the accuracy of monthly organizational performance reporting. Collaborated with administrative staff and educators to analyze student performance and identify early-childhood developmental needs.
Data ManagementData CollectionReportingAnalysisCollaboration
Worked with the CEO, CFO, and General Manager to optimize organizational resources, and prepared and reconciled bank statements and general ledgers in QuickBooks. Began as a junior audio engineer supporting senior engineers on recording sessions, conferring with producers and performers to achieve the target sound and recording digitally across multiple DAWs.
Master of Science in Music Technology with a concentration in Cognitive and Computational Musicology. Co-created Planet Bug, an interactive educational game published at ACM CHI 2020.
Master of Science in Music Technology with a concentration in Cognitive and Computational Musicology. Co-created Planet Bug, an interactive educational game published at ACM CHI 2020.
Bachelor of Arts in Music Technology. Participated in Marching Wildcat Band and Symphonic Band.